Project presentation
The first game is a platformer where players aim to collect as many coins as possible. Every time the score increases by 100 points, a new bouncing obstacle appears, making it increasingly challenging to gather coins.

The second game is another platformer designed as a course. Players must collect all coins, locate a hidden door, avoid floor spikes, and keep an eye on their health bar to prevent it from reaching zero.

The third game is an endless runner inspired by Jetpack Joyride. In this game, players press the space bar to ascend and release it to descend, navigating through an ever-evolving environment filled with obstacles.

The fourth and final game is a multiplayer star-collecting competition that operates on a Node.js server. Players compete to collect the most stars, with the winner being the one who accumulates the highest number. Each of these games introduces unique mechanics for a varied and engaging experience.

Feel free to check out the project by visiting the GitHub link.